Video games: The Sims Freeplay - Language and Representations
Q1) What elements of gameplay are shown? Creation of character, the customisation of a sims character, the interaction with furry animals which are dogs and cats. There are weekly quests to do as a player to earn rewards weekly this is of great interest to the gamer. They also give you a job which is really interesting as a media student as it reinforces the idea of capitalism and the false idea of a "unattainable lifestyle" 2) What audience is the trailer targeting? The audience they are targeting is female audiences who are teenagers who are interested in adult life and its daily complexities. 3) What audience pleasures are suggested by the trailer? Home store to purchase in game goods perhaps even buying pets like dogs(very happy) and cats. There is also intertextuality in the TV show of Sims Chef which is reference to MasterChef a really cool detail. 4) How is the game constructed? The game is constructed for you to play daily. They give you weekly quests. They give you X